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Generates random numbers to emulate dice rolls; returns the count of dice rolls that are above a certain target number.
countsuccess(times, sides, target)
success(times, sides, target)
Parameters
times - The number of times to roll the dice.
sides - The number of sides the dice possess.
target - The number that a dice needs to be equal to or higher to be considered a success.
Roll twenty ten-sided dice, and return the number that are above five.
[t: countsuccess(20, 10, 5)]Returns a number that is between 0 and 20, which is the number of dice that rolled higher than 5.
Roll twelve six-sided dice, and return the number that are above three, using variables.
[h: DiceTimes = 12][h: DiceSides = 6][h: DiceSuccess = 3][t: countsuccess(DiceTimes, DiceSides, DiceSuccess)]Returns a number than is between 0 and 12, which is the number of dice that rolled higher than 3.
For another method of rolling dice, see Dice Expressions.